ShipShaper features dedicated undo and redo functions to let you quickly reverse accidental hull deformations, part placements, and scaling mistakes. Players can trigger these commands using standard keyboard shortcuts or by clicking the on-screen arrows located in the top-left corner of the builder interface.
How to Undo and Redo in ShipShaper
During ship assembly, any misplaced part, altered hull node, or unintended resize can be walked back immediately. The builder offers both dedicated hotkeys and visible interface buttons to reverse or reapply actions without rebuilding the section from scratch.
| Function | Default Shortcut | UI Location | Purpose |
|---|---|---|---|
| Undo | Ctrl + Z | Top-left builder interface | Reverts the most recent ship modification or item placement |
| Redo | Ctrl + Y | Top-left builder interface | Re-applies the last reverted change |
If the undo and redo buttons do not appear in your version of the free Steam demo, verify that the game is updated in your Steam client. Developer Tomas Sala noted in Steam community discussions that players running outdated demo builds can update the client or switch to the public beta under game properties to access undo and redo functionality.
History Depth and System Changes
In early testing updates, ShipShaper's undo system tracked up to 6 action levels deep. However, an extensive rework rolled out in the October 9 major update rewrote the undo engine so that it catches every change across all building layers.
This rewrite resolved several previous interaction bugs:
- Part selection and resizing: Reverting unintended dimension tweaks on emplacements or gun barrels no longer requires manual guesswork.
- Color wheel synchronization: An earlier issue where the color wheel displayed incorrect theme palettes following an undo or redo action was resolved.
- Hull deformation tracking: Adjustments made by dragging the bow, stern, or midsection handles register cleanly in the history sequence.
Related Builder Controls: Duplication, Clear, and Reset
Because ShipShaper uses an organic zoning system rather than standard grid snapping, copy-and-paste shortcuts like Ctrl + C and Ctrl + V are not supported. To duplicate parts without manually browsing menus, use the native builder tools:
- Item Cloning: When in placement mode, hover over an existing prop on your vessel and click the clone icon that appears to spawn an exact duplicate.
- Clear Function: Represented by a bulldozer icon on the interface, allowing you to remove individual sections.
- Reset Vessel: Represented by a trashcan icon. To prevent accidental loss of entire designs, this button requires confirmation by clicking it a second time when it turns red and blinks.
- Reverting Canvas Levels: Clicking empty floor space steps back one level in the menu hierarchy, while a second click displays overall ship stats.
Frequently Asked Questions
Can I use Ctrl + C and Ctrl + V to duplicate ship parts?
No. Standard copy-and-paste keyboard shortcuts are not supported in ShipShaper. To duplicate cannons, props, or superstructures, enter creation mode and click the dedicated clone icon that appears on the part you wish to duplicate.
What should I do if undoing breaks my active color scheme?
Earlier versions had a bug where the color wheel displayed the wrong color theme after executing undo or redo commands. Updating your game to the latest patch fixes this issue, ensuring that planking, superstructure, and lighting colors remain synchronized when stepping backward through your edits.












