Export
ShipShaper 3D Export and Licensing
This section covers exporting ship meshes to FBX, STL, and 3MF formats, preparing slicer files for 3D printing, and commercial usage permissions.
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3D Printing: Formats, Prep, and Setup
ShipShaper 3D printing lets you export custom vessel meshes to STL, 3MF, and FBX. Learn how file exports work, slicer cleanup steps, and print limitations.

Bulwark Export: How to Transfer Ships and Fleet Assets
Export custom designs using our ShipShaper Bulwark export guide. Follow the Steam Workshop steps to bring your custom vessels into your Bulwark fleet.

Commercial License: What Creators Can Legally Sell
Understand the ShipShaper commercial license, confirmed FBX and STL export formats, and how you can use your custom 3D ship models in commercial projects.

FBX export: Formats, Engine Setup, and License Rights
Export 3D ship models from ShipShaper as FBX files. Review upper-left menu steps, Unity vertex color setups, and commercial license terms.

STL Export: 3D Printing Guide, Formats, and Licenses
Export ShipShaper ships as STL files for 3D printing. Review supported file formats, slicer cleanup steps, thin mesh limits, and commercial license terms.
Videos
Quick Answers
Export FAQ
What commercial rights are included with ShipShaper exports?
ShipShaper grants a royalty-free commercial license allowing exported models to be used in commercial video games, 3D prints, and tabletop products. Read the guide
How do you export custom ships to Bulwark: Falconeer Chronicles?
Select the Export to Bulwark option in the editor menu to publish your vessel to the Steam Workshop, then subscribe to deploy it in Bulwark. Read the guide
Why do sails and rigging fail to slice when 3D printing ShipShaper ships?
Dynamic rigging lines and cloth sails are modeled as thin planes that fall below standard printer nozzle tolerances and should be stripped or thickened in slicer software. Read the guide









